1,001 Posts in 225 Topics - by 33 Members - Latest Member: Eleck

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 1 
 on: July 30, 2010, 08:41:56 PM 
Started by T-Bagz - Last post by Nails
I have this for xbox.

 2 
 on: July 29, 2010, 10:24:23 PM 
Started by T-Bagz - Last post by T-Bagz

I think everyone should save up for this, it's only going to be $18 upon release, $20 after that. I think this game would be super fun for all of us to play, and everyone should be capable of playing it.


It is going to have awesome multiplayer with up to 4 players, but we can still make it happen, since there is usually only about 4 of us on most of the time anyways.

Here is the link to the actual game details:
http://store.steampowered.com/app/22600/


 3 
 on: July 27, 2010, 11:39:58 AM 
Started by Nails - Last post by Nails
This is simply awesome! Today the US Copyright Office issued new rules that make it legal to make changes to your device and software. This means now you can jailbreak your iphone or rip a DVD that you own!

Lately the DMCA – The Digital Millenium Copyright Act has come under a lot of criticism since its enactment. The DMCA is the US copyright law that was designed to protect the rights of content owners. It was criticized by activits sighting “fair use” rights that let people who purchase things like DVDs and want to be able to do whatever with them.

There were two major changes that the US Copyright Office introduced that attracted lots of attention.

1.You can legally jailbreak or root a phone in order to allow it to run software that’s prohibited by the manufacturer or wireless carrier

2.You can decrypt DVDs in order to use short excerpts for educational, noncommerical, or documentary purposes.

The new rules go beyond the phone and the DVD’s. You can now crack the eBook DRM but only in certain instances where the reading function might be disabled. Computer software that is secured with USB dongles were also targetted.

Before you are delighted be cautious. The new rules only mean that the US government is no longer criminalizing the act of cracking that encryption in certain circumstances.

You can read more about it here.

Article from itgrunts.com

 4 
 on: July 27, 2010, 11:33:28 AM 
Started by Nails - Last post by Nails
LOS ANGELES--Today at Nintendo's press briefing, the publisher announced a slew of new titles for its new portable device, the 3DS, as well as for the Wii. Nintendo also took the lid off of The Legend of Zelda: Skyward Sword, which it had first teased at E3 2009. However, Nintendo didn't end its Zelda announcements on that note alone.

Perhaps microphone incorporation with the portable version?

The Nintendo of America Twitter account recently tweeted news that The Legend of Zelda: Ocarina of Time will arrive in 3D, on the 3DS. Later, at Nintendo's roundtable, the title was confirmed for release on the portable, though a price or scheduled release date wasn't announced.

Ocarina of Time originally launched on the Nintendo 64 as the first open-world Zelda title, garnering near-universal acclaim. It was later made available on Nintendo's Virtual Console in 2007.

Article from Gamespot.com

 5 
 on: July 26, 2010, 01:27:34 PM 
Started by Nails - Last post by Nails
Microsoft Killed a Killer Project

I never thought I would be more disappointed in the industry then when Microsoft killed Ensemble Studios. ..however nothing surprises me anymore Smiley

Rumor has it that there was a project many many months ago at Microsoft that was under wraps. The goal was to bridge XBOX gamers with PC Gamers so they could play against one another in games like Unreal, or Gears of War. This was all part of their Live strategy, and had Microsoft just stuck to their guns and made it work PC Gaming might be in a much better position than it is today.

Not to say that PC Gaming is in a bad position, but it's not like it used to be. The PC is shifting, as I've said many times over the last couple of years. The need for multiple high performance graphics cards is all but dead. You can play any PC Game on an HP Envy at high resolution with high detail, for example. PCs are becoming more mobile, form factors are shifting, touch is being embraced as well as other technologies. The word "PC" is dead, but the concept of personal computing isn't. ..but this isn't the point.

There was a project that got killed at Microsoft. This project was designed to allow console gamers and PC gamers to interact and battle over a connected environment. Personally I wish it would have stayed the course. I've heard from reliable sources that during the development they brought together the best console gamers to play mediocre PC gamers at the same game... and guess what happened? They pitted console gamers with their "console" controller, against PC gamers with their keyboard and mouse.

The console players got destroyed every time. So much so that it would be embarrassing to the XBOX team in general had Microsoft launched this initiative. Is this why the project was killed Who knows, but I'd love to hear from anyone involved --- what happened?

Those of us who have been in the gaming business for over a decade know the real deal. You simply don't get the same level of detail or control as you do with a PC over a console. It's a real shame that Microsoft killed this -- because had they kept it alive it might have actually increased the desire of game developers and gamers alike to continue developing and playing rich experiences on the PC which would trickle down to the console as it has in the past.

Instead they wanted to keep an old business model alive, and as a result they are (all) getting attacked by the most unlikely competitor.. Apple.

..had they allowed something like this to take place then perhaps the desire to have the best platform would still be there. Perhaps the scale of the PC would have allowed Microsoft to get away from the hardware business and focus on their core, software. Perhaps we could have finally integrated the XBOX into the PC...

Perhaps not, all of this is over now, there is no looking back.

The Future of Game Development

Game developers follow the money. This isn't a labor of love.

Yes, this industry has changed. While not all the big publishers are struggling to keep up with their growth, most are. The "app machine" allows little companies develop great content from their basements and remain incredibly profitable. Remember GOD Games (Gathering of Developers)? Seems like the concept was way ahead of its time.

While gaming seems to be shifting away from large rich productions to independent app developers and less immersive titles, the audience is growing. More people are playing games. The sad thing is these people don't know what they're missing.

There is light at the end of the tunnel though. If developers can start taking advantage of *all* the hardware on our devices and build compelling titles that get the user excited - they will be featured - and you will likely become very rich very quickly.

Hardware is becoming smaller, lighter, portable, and more feature rich. The content is become less detailed, but the experience involves multiple senses. The audience for games has never been larger. ...but only the great titles will stand out in a soon to be highly competitive environment.

So I'm calling out to all game developers. It's time you followed the money and looked to the future. Opportunity is in scale. webOS will have tremendous scale and reach.

You might even think about developing titles exclusively for webOS in the future, but for now perhaps you should look at taking some of your best titles - and don't think port - think about taking full advantage of our hardware, cameras, sensors, etc. The possibilities are endless - and while it may take time for new devices to start showing up, you can rest assured that the wait will be worth it.

I guess what I'm saying is rather than trying to stand out in a store with millions of apps in front of you, it's probably a good time to get in while the getting is good on the ground floor. Feel free to contact me personally, and I will make sure to hook it up internally.

Original Post at http://www.rahulsood.com

 6 
 on: July 26, 2010, 01:08:45 PM 
Started by Nails - Last post by Nails
Super Mario Bros.

 7 
 on: July 25, 2010, 10:40:10 AM 
Started by Nails - Last post by Hog
  I'm back Bitch's ,,,,I had to reformat my raid twice,because one just wasn't enough. You young guys need more patients. Two of the main players hold late hours with there jobs. You can't  expect every single game night to be a success. Every now and then you will get a good gaming night when lots of people are able to play. Please understand i'm not picking on anyone, in fact it's just the opposite. We all have to work together to make this game night work out. Relax and give it a chance. i will be on Tuesday, if Nails or T have to work late i will do my very best to stay awake and wait on them to show. If it's going to be real late just shoot me a message.
  Here's to hanging in there, shit i think its the least we can do. Take this with a grain of salt if you like ,after all it's just one old mans point of view.  Later Bitches.....Hog       

 8 
 on: July 23, 2010, 03:43:05 AM 
Started by Nails - Last post by {GE} Neonflux
what the hell is this shit? no more? i am sorry but i waited hours for people to show up. I am sorry if i cant stay up in to 4am to  play games.

 9 
 on: July 22, 2010, 10:57:12 PM 
Started by Nails - Last post by Nails
ok, I'm done. I'm sick of always being the only one on for this. No more boys night!

 10 
 on: July 21, 2010, 03:28:05 PM 
Started by Nails - Last post by {GE} Neonflux
sorry about last night, i havent been myself the past few days i will be there thursday.

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